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Avolites Tiger Touch Operator's Manual Page 230
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Page 230 –
15
. Using different Avolites consoles
TitanUni
versal_Man_v8-0_TT.
doc 05 August 2014
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Tiger Touch
1
1. Quick Start
13
Fixture Groups
14
1.4 Programming palettes
15
1.5 DMX / network setup
15
Page 16 – 1. Quick Start
16
Playback faders and master
17
Touch screen
17
2.2 Connecting up
21
2.2.4 Titan Healthcheck
22
2.2.5 Connecting DMX lines
22
2.2.6 Connecting a monitor
23
2.2.7 Other connections
23
2.3.1 Workspace windows
24
4 window positions
25
Context buttons
25
Touch Keyboard
28
2.3.3 The toolbar
30
2.3.5 Visualiser
32
2.3.6 Key profiles
33
2.3.7 Undo/Redo
33
2.3.8 Key macro buttons
33
2.3.9 Keyboard shortcuts
34
2.4 Multi-user operation
35
2.4.2 Handle Worlds
36
2.5 Titan Simulator
38
2.6.1 Saving the show
40
2.6.2 Loading a show
40
2.6.4 Autosave
43
2.7 Clearing the console
44
2.8 Creating reports
44
3. Patching
46
3.1.2 Patching dimmers
47
Page 48 – 3. Patching
48
3. Patching - Page 49
49
Page 50 – 3. Patching
50
3.1.4 Visualiser Auto Patch
51
3.1.6 Patching by RDM
51
Page 52 – 3. Patching
52
3.2 Changing the patch
53
Page 54 – 3. Patching
54
3.2.4 Setting legends
55
3.2.5 DMX view window
56
3.2.6 Fixture Exchange
57
3.2.7 Exchange Mapping
57
Page 58 – 3. Patching
58
3.2.8 Update personalities
59
3.3.2 Using copied fixtures
60
3.4 Advanced options
61
3.4.3 Attribute limits
62
3.4.4 Fixture Offset
63
Page 64 – 3. Patching
64
Scroll slider
65
4.1.3 Clearing selection
67
Attribute bank buttons
70
4.1.13 Using fixture groups
77
4.1.19 Align fixtures
80
4.1.20 Flip
81
4.1.21 Fan mode
81
4.3 Advanced options
86
5. Palettes
87
5.1 Creating palettes
88
5. Palettes - Page 89
89
Page 90 – 5. Palettes
90
5.1.3 Nested palettes
91
5.1.4 Quick record
91
Page 92 – 5. Palettes
92
5. Palettes - Page 93
93
5.2 Recalling palettes
94
5.3 Editing palettes
95
Page 96 – 5. Palettes
96
5.5 Timing with palettes
97
Page 98 – 5. Palettes
98
5. Palettes - Page 99
99
6.1 Creating effects
101
6.3 Advanced options
109
6.4 Pixel Mapper examples
110
6.4.2 Overlaying effects
113
6.4.7 Spawn and Pre-Spool
127
7. Cues
131
7.1.2 Creating a cue
132
7.1.3 Quick Build cues
133
7.1.5 Blind mode
133
7.2 Using a cue
134
7. Cues - Page 135
135
7.2.5 Speed Masters
136
7. Cues - Page 137
137
7.3 Editing cues
138
7.3.3 Playback and Cue view
139
Page 140 – 7. Cues
140
7. Cues - Page 141
141
7.4.2 Deleting a cue
142
7.5 Cue timing
143
Page 144 – 7. Cues
144
7. Cues - Page 145
145
Page 146 – 7. Cues
146
7.6 Advanced options
147
7.6.3 Curve
148
7.6.5 Playback priority
148
7.6.6 Blind mode
149
7.6.7 Key Profile
149
8. Chases
150
8.2 Playback
151
Page 152 – 8. Chases
152
8.2.6 Jumping to a step
153
8.3 Editing a chase
154
8.5 Chase timing
155
Page 156 – 8. Chases
156
8. Chases - Page 157
157
8.6 Advanced options
158
8.6.3 Cue linking
159
8.6.4 Release between cues
159
8.6.5 Renumber cues
159
9. Cue Lists
160
9. Cue Lists - Page 161
161
Page 162 – 9. Cue Lists
162
9. Cue Lists - Page 163
163
9.2 Cue List playback
164
9.3 Editing cue lists
165
Page 166 – 9. Cue Lists
166
9. Cue Lists - Page 167
167
Page 168 – 9. Cue Lists
168
9.5 Cue list timing
169
Page 170 – 9. Cue Lists
170
9. Cue Lists - Page 171
171
9.5.4 Fixture overlap
172
9. Cue Lists - Page 173
173
9.6 Advanced options
174
9.6.5 Cue Options
175
9.6.6 Autoload
175
9.6.7 Macro Links
175
9.6.8 Key Profile
175
9.6.10 Tracking
176
9. Cue Lists - Page 177
177
10. Running the show
178
10.1.5 Speed Masters
179
10.1.6 Group Masters
179
10.1.8 Playback priority
180
10.1.9 Preset playbacks
180
10.1.12 Blind mode
182
10.3 Organising the console
183
10.4 Set List window
183
Page 1 2 3 4 5 … 28 29 30
186
11. Remote control
190
11.2 Operating the remote
191
11.2.1 Keypad
192
11.2.2 Controlling fixtures
192
12.1.3 Saving workspaces
198
12.2 Key Profiles
200
12.3 The System menu
202
12.4 DMX output mapping
204
12.4.2 TitanNet Overview
206
12.5 Curves
207
12.6 Upgrading the software
210
12.7.3 Software licensing
211
13.1.6 In an emergency
215
14. Networking the console
217
14.2.1 ACDI
221
14.3 Module Setup
222
14.4.1 Example CITP setup
223
14.5.2 Subnet Masks
224
15.1 The console controls
227
16. Release notes
231
16.2.1 New Features
232
Page 234 – 16. Release notes
234
Page 236 – 16. Release notes
236
Page 238 – 16. Release notes
238
16.2.2 Improvements
240
16.2.3 Changes
241
16.2.4 Bugs Fixed
241
Page 242 – 16. Release notes
242
Page 244 – 16. Release notes
244
16.2.5 Known Issues
245
17.1.1 Fixtures
246
17.1.2 Select If
247
17.1.3 Record
247
17.1.4 Copy, Move
248
17.1.5 Delete
248
17.1.6 Include
248
17.1.7 Times
248
17.1.8 Cue Lists
249
18. Glossary of words
250
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