Avolites Tiger Touch Operator's Manual Page 97

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5. Palettes - Page 97
TitanUniversal_Man_v8-0_TT.doc 05 August 2014
5.4 Copying, moving and deleting palettes
5.4.1 Copying or moving a palette
Using the Copy/Move/Link button you can make a copy of an existing
palette or move it to a new button. You can copy or move multiple
palettes in one operation. You cannot link palette buttons.
Move is useful for tidying up the console.
1> Press the
Copy/Move/Link button.
2> Select [Copy] or [Move]. Pressing the Copy/Move/Link button
again will also toggle these options.
3> Press the Select button of the palette you want to copy/move.
You can select multiple palettes.
4> Press the empty button where you want it to go.
The Menu Latch button latches the Copy/Move/Link menu, so
you can keep copying, moving or linking things without having
to keep pressing the
Copy/Move/Link button. Press Exit to
unlatch.
[Retain Layout] or [Bunch Up] is used when copying a group of
palettes with empty handles in the group – you can either keep
the empty handles, or bunch up the used handles together.
When in Copy mode, option [Copy Legends] can be changed to
[Don’t copy legends] so that the copied palettes are given
default legends.
When in Move mode, [Swap Items if Required] will attempt to
reposition any existing handles which are in the way of the
move. This is useful when rearranging buttons on a page which
is nearly full.
5.4.2 Deleting palettes
You can delete a palette entry by pressing the Delete button, then
pressing the palette select button to be deleted. Press the palette
button again to confirm the deletion. You can delete a range of
palettes in one go by running your finger along the buttons.
Other ways to delete a palette:
Press the Update Palette button, select a palette, use the
[Delete] softkey option.
Press the Palette button above the numeric keypad and use the
[Delete] option in the [Palette Utilities] menu.
Press Delete then [Palette], type the palette number, press
Enter.
If you have playbacks which use the deleted palette, they will
go back to the values which were stored in the programmer
when the playback was recorded.
5.5 Timing with palettes
Palettes may be saved with timing information, or you can manually
override the timing when recalling the palette.
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