Avolites Tiger Touch Operator's Manual Page 150

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Page 150 – 8. Chases
TitanUniversal_Man_v8-0_TT.doc 05 August 2014
8. Chases
As well as being used to store static cues, the playback faders can
also be used to store chases (sequences of cues). You can also store
chases on touch buttons in the Playbacks window.
Chases can run once or repeat continuously. You can set individual
fade time for each cue in the chase and unlink cues so that the
console waits for you to press Go before the chase continues.
8.1 Creating a chase
8.1.1 Programming a chase
To program a chase, you have to set up the look for each cue in the
chase, then save it.
You can either set all the fixtures and dimmers manually for each cue
in the chase, you can use Quick Build to create a state from palettes
and cues, or you can use Include to load in cues.
1> Press the Record button, then select [Chase].
2> Press the Swop button of the playback where you want to store
the chase (you can also store chases on touch buttons in the
Playbacks window).
3> Set up the look for the first cue, either manually or by using
“Include” on existing cues.
4> You can change the number given to the step using [Step
Number].
5> Press the Swop button of the playback to store the programmer
contents as a step of the chase. You can also press [Append
Step] on the menu.
6> Press Clear (unless you want to re-use the contents of the
programmer), then repeat from step 3.
7> Press Exit to finish when you have stored all the cues you want.
[Record Mode] lets you select Record By Fixture (all attributes
of any modified or selected fixture are saved), Record By
Channel (only modified attributes are saved), Record Stage (all
fixtures with a non-zero dimmer setting are saved), or Quick
Build (see next section).
The cue number currently being saved, and the total number of
cues, is shown on the top line of the display.
Press Clear when you have finished recording the chase,
otherwise when you try to play it back the programmer will
override the chase and you won’t see the chase properly.
You can record shapes in a chase. If the same shape is saved in
subsequent cues it will continue from step to step and if not it
will stop at the end of the cue. (The shape is the same if you
didn’t press Clear after the previous step, and didn’t change the
speed, size or phase of the shape from the previous step; or if
you Included the shape from the previous step and have not
modified it)
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