Avolites Tiger Touch User's Guide Page 24

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Page 24 - Setting up a project
2> Using the Model dropdown at the top of the properties window,
select the type of object you wish to place
3> Position and size the object using the properties window
4> Add further objects by repeating steps 1-3
5> Select all the objects by drawing a selection box over the
screen fixture buttons
6> Click the Model merge button to merge the objects. Ai will
prompt you for a filename to save the new model.
The Split button allows you to remove objects one at a time for
editing purposes.
The Axis flip function allows you to swap two of the X-Y-Z axes
of the model. Right click to select which axes are to be
swapped, then left click to swap. You will be asked for a
filename to save the swapped model.
To change the way the media is mapped onto the surface, use
the Canvas Editor, see section
3.4 on page 29.
3.2.3 Importing a 3D screen model
If you are projecting onto a 3D object such as a building or a set, or
you have a complex arrangement of LED on your stage, you can
import a 3D model of the surface[s]. Place a standard screen fixture
in the project, then drag and drop the model file onto the fixture.
By default the image is drawn onto the surface according to the
specified UV coordinates in your model (it is essential that your
model defines UV coordinates). You may wish to later change
the way the media is mapped onto the surface. This can be
done using the Canvas Editor, see section
3.4 on page 29.
The system can accept models in the following formats:
3ds Max 3DS ( .3ds )
Wavefront Object ( .obj )
Collada DAE (.dae)
Blender 3D ( .blend )
LightWave ( .lwo )
LightWave Scene ( .lws )
Modo ( .lxo )
3.2.4 Adding a projector
Add one or more projectors to your project using the projector fixture
button. If you have multiple projectors, Ai will automatically split
media files, sending the correct parts of the image to each projector.
Use the parameter panel to set the position of the projector to
match the real-life projection position. Ai will then resize and
warp the images to give the correct image on the screen. Or set
the lens ratio and lens shift parameters to match the real life
AI_Man_V7_DG.doc 15 May 2013
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